10/31/2023 0 Comments Blood mage d&d![]() ![]() Armor has a minimum value of -500 and a maximum value of 75. % multiplicator, negative armor increases incoming damage (-100 = +100% damage), positive armor reduces incoming damage. Increase a minion's Armor Prevents or increases damage dealt or received. a minion.Ĭreate Actions that can be targeted (used on yourself or minions). Triggers the intent of any minion or pet. Ability Returns to your hand every turn.Īctivate Order your minion to perform an action. ![]() ![]() This card type gets exiled until the respective minion is removed from the battlefield. Only 4 Minions can be present on the battlefield at a time. Offer Self-inflicted loss of resources or statistics.ĭoes NOT count as a hit.
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